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Tema: Terrae Expugnandae Gold: Open Beta 0.7 Mar Jul 22, 2008 2:35 pm | |
Terrae Expugnandae Gold: Open Beta 0.7 Previews: (please note as outline in this thread, 0.7 does not include redone Carthaginian, Iberian and Numidian units). Download: http://files.filefront.com/Terrae+Expugnandae+Gold+07/;10283047;/fileinfo.html Please post all feedback in the Open Beta forum, preferably in one of the following threads if applicable: Bugs and Issues Unit Balancing Feedback Campaign Balancing Feedback Economic Feedback Population Growth Feedback Overview of Mod TERRAE EXPUGNANDAE 'Lands to Conquer' Terrae Expugnandae is a mod aimed at improving the gameplay of Rome - Total War. Installation The mod installer will auotmatically find the path of your Rome - Total War install. You can also manually choose the path for it. Terrae Expugnandae Gold uses a mod folder install and so will not overwrite any of your original Rome - Total War files so you can play both Terrae Expugnandae and the original game whilst Terrae Expugnandae is installed. You just have to launch them from the correct shortcuts. You can run Terrae Expugnandae from it's desktop shortcut, or from the start menu. Compatability: This mod is for RTW 1.5. It WILL NOT WORK OR WILL NOT WORK CORRECTLY with 1.0, 1.1, 1.2 or 1.3. If you have previous versions of Terrae Expugnandae installed, I recommend doing a complete uninstall and reinstall of Rome - Total War before installing Terrae Expugnandae Gold. Save games from vanilla or previous versions of the mod are not compatible with Gold. Changes - What the mod does Faction Changes -Unified Roman faction and Senate removed. -2 new factions: Baktria and Epirus. -Egypt changed into a more accurate version: Ptolemaios. -Spain renamed to Iberia. Campaign Map -Mundus Magna v3 used for campaign map. -Campaign now uses the Ab Urbe condita dating system with game staritng in 473 AUC(280 BC). -New campaign map textures. -Barbarian factions can build all city levels, and get a load of new buildings from Barbarian Invasion. -Unique Victory Conditions for all factions. -New faction victory, death and defeat images. -Night battles from Barbarian Invasion added to campaign. -Building and recruitment priorities for many factions changed to improve campaign AI. -Genetics, Ageing, Family and Health traits and ancilliaries added in, adds in new traits and ancillaries, and fixes some bugs with them. -Senate offices still in game as traits despite the fact there is no senate. -Rebels no longer get peasants to make them a tougher challenge. -Peasants no longer recruitable in campaign. -More starting money for all factions to help improve the challenge. -First Cohorts only recruitable in Italy, but now use the Barbarian Invasion legion name feature. -Recruitment and upkeep costs increased to reduce amount of full stacks and so make battles more decisive. -Recruitable generals. -Romans can only build onagers after the marian reforms. -Stronger rebles to increase the challenge of early expansion. Battlemap and Units -Edited custom battle locations to improve custom battle maps. -New custom battle locations. -SignifierOnes animation pack implemented - new animations for gladius, hoplites, and others. -Longer lasting battles. -New units added for all factions, a total of around 30 in all. -More realistic unit movement speeds. -Urban Cohort, Praetorian Cavalry, War Dogs, Flaming Pigs, Screeching Women and Arcani removed. -Greek units given greek style names to give a more unique feel to them. -Rate of fire on siege towers greatly reduced. New models, textures, loading screens and more -Reskins for nearly every unit for every faction. -New icons for all factions done by Kaweh K(some edited my myself), and completely new symbols for many factions. -New battlemap banners for GreeK Cities, Thrace, Romans, Seleucids, Numidia, Carthage, Macedon, Gaul, Germania, Dacia, Britons. -New textures for the campaign map. -New campaign map generals and captains for all factions. -Reskinned agents for all factions. -new unit cards for all reskinned units done by me. -Redone sprites for all units. -New interfaces for all cultures including the Barbarian interface from Barbarian Invasion. -Realistic horse mod by Pinarius included. -New loading screens and menu backgrounds. -Skymod courtsey of Archer: greatly improves look of the skys and different daytipes. FOTOS Esta informacion la puso hereje en el anterior foro. |
Terrae Expugnandae Extreme is a mod for Rome: Total War, created by Dr.Xavier. It enchances graphics as well as gameplay of Vanilla RTW. Mainly coded for ALX engine which uses proven and tested best AI performance, challenging battles, beautifully textured battlefield, units, and environment. Featuring the works of myself and Various Talented Artists here on TWCenter.net. Quality and stability is my top priority in developing this modification. A modification that you can play repeatedly with different results everytime. This was not intended to be a major modification. It was however, created mainly for fun, satisfying and unforgettable gaming experiences.
Features:
- Superior Artificial Intelligence compared to vanilla, missions are now more realistic, more difficult and blitzkrieg tactics will not work
- *Over 400+ new unit textures and models
- *New and Beautifully textured battlefield environments to fight and die on
- *Very Huge Campaign map with excellent quality textures
- *12 turns per year
- *Projectiles stay longer which add more realism in battles
- *New Horse models by pinarius
- *New hoplite animations the older animations have been slightly modified
- *More suprises awaits you..
How to install: Kernel ost pst keygen.
1) extract TERRAE EXPUGNANDAE EXTREME MOD ver.2.0 with winrar
2) extract this modification locating the path to your C:Program FilesActivisionRome - Total War
3) this is completely mod-foldered so you can still play with the vanilla RTW/BI/ALX and other modifications that are also mod-foldered with the right shortcuts as long as no core files have been overwritten. Cherri bomb this is the end of control rar download.
4) create a new shortcut with your RTW.exe or Alex.exe and on the properties target line put this command:
for example:
RTW.exe = 'C:Program FilesCreative AssemblyActivisionRome - Total WarRomeTW.exe' -mod:tex -show_err -nm
Alex.exe = 'C:Program FilesCreative AssemblyActivisionRome - Total WarRomeTW-ALX.exe' -mod:tex -show_err -nm - noalexander
Teamviewer 5.0 Download
Compatibility:
This modification is for RTW 1.5/RTW-ALX 1.9. It will not correctly work with 1.0, 1.1, 1.2 or 1.3. versions, it must be updated with the latest patch.
This modification needs a vanilla version of Rome Total War installed or vanilla Alexander expansion installed. You can play other mod-foldered modifications with it. Best Played VH/VH on Huge Setting.
Ps4 Update 5.0 Download
Report problems with download to [email protected]
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